Cost-Benefit Analysis using example
{"Image DocumentName": "Cost-Benefit Analysis using example", "Image ImageDescription": "Advantage of Developing Mobile Apps. What makes the creation of mobile apps so cheap is a simple trick: producers can first put out an initial version featuring levels or 30 hours of simulation gameplay. If the app sinks, the production can be closed down. If it soars, new levels and expansion packs can be churned out at short intervals. Less time for app development: around 4 months. Initial marketing costs if any can be held below   Clash of Clans. Developed by Supercell. Initial app development cost   Currently is the top grossing app in the iPhone Apps Store. Took a team of 5 developers 4 months to roll out the initial app. Due to In-app purchases, its weekly revenue is around     Source: bgr.com.", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}