OpenGL code Remember that last transformation specified is first to be applied. glMatrixMode(GL_MODELVIEW)
{"Image DocumentName": "OpenGL codeRemember that last transformation specified is first to be applied. glMatrixMode(GL_MODELVIEW)", "Image ImageDescription": "glLoadIdentity(); glTranslatef(0.0, 0.0, -d); glRotatef(90.0, 0.0, 1.0, 0.0);", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}