A Perusal of Game Engines and APIs - ppt download
{"Image DocumentName": "Programming Languages Make yourself at home!", "Image ImageDescription": "Scripting languages (to name a few) Python. + Popular. - Integration hassles. Compiled variant used in EVE Online. UnrealScript. + Good object-oriented language on an excellent game engine. - Proprietary to the Unreal Engine. Used in all Unreal Engine based games. Lua. + Designed specifically to be easy to integrate to C based runtimes; fast becoming popular. - Relatively new, obscure, and lightweight in feature set.", "Image XResolution": "37", "Image YResolution": "37", "Image ResolutionUnit": "Pixels/Centimeter", "Image Software": "SlidePlayer", "Image YCbCrPositioning": "Centered"}